Dustin
10-27-2016, 06:49 AM
I am trying to load a .dae file which I created in Blender into Vizard. I am having trouble loading the file and placing the avatar inside the maze. I would like the position of the view to be at the end of the maze, which should be at the coordinates I am using. However, my viewpoint seems to get stuck below the maze and I am able to move through/under parts of the walls but others not. Why is this happening?
The maze also has rendered walls and floors, but when I load it into vizard everything is white - how can I get this to work?
Are there any tutorials that cover these points that I am missing? Somehow I could not find relevant information in them...
I have attached my maze file inside a .zip and below is the code I am trying to use:
import viz
viz.setMultiSample(4)
viz.fov(60)
viz.go()
viz.add('VizardExperiments/mazes/RoomMaze2.dae', viz.WORLD, viz.VizScene(0))
viz.MainView.setPosition([-15, 0, 1])
viz.MainView.collision( viz.ON )
The maze also has rendered walls and floors, but when I load it into vizard everything is white - how can I get this to work?
Are there any tutorials that cover these points that I am missing? Somehow I could not find relevant information in them...
I have attached my maze file inside a .zip and below is the code I am trying to use:
import viz
viz.setMultiSample(4)
viz.fov(60)
viz.go()
viz.add('VizardExperiments/mazes/RoomMaze2.dae', viz.WORLD, viz.VizScene(0))
viz.MainView.setPosition([-15, 0, 1])
viz.MainView.collision( viz.ON )