JRodrigoF
02-02-2016, 06:47 AM
Hello,
I've been using Facegen to generate custom heads that I later replace and use in the avatars. I compute the neck vertices and autoscale the heads in PeopleMaker, etc. Everything works OK except when I use hair models from Facegen on female heads. In these cases, again all looks OK both in Facegen and Peoplemaker, but when I use my new head (.vzf) and load it in Vizard, the hair appears to cover either entirely, or partially the face. I've tried so far the 3D modeller version of Facegen, which they have told me uses transparencies in the textures and might be a cause of the problem, and have also used the 3D Print version, which does not use transparencies. This is slightly better, but still has the same problem. Here below images of avatars with a hair models for male, and using female hairs with both 3D modeller and 3D print.
Any feedback on this issue would be great,
Best,
Rodrigo
I've been using Facegen to generate custom heads that I later replace and use in the avatars. I compute the neck vertices and autoscale the heads in PeopleMaker, etc. Everything works OK except when I use hair models from Facegen on female heads. In these cases, again all looks OK both in Facegen and Peoplemaker, but when I use my new head (.vzf) and load it in Vizard, the hair appears to cover either entirely, or partially the face. I've tried so far the 3D modeller version of Facegen, which they have told me uses transparencies in the textures and might be a cause of the problem, and have also used the 3D Print version, which does not use transparencies. This is slightly better, but still has the same problem. Here below images of avatars with a hair models for male, and using female hairs with both 3D modeller and 3D print.
Any feedback on this issue would be great,
Best,
Rodrigo