View Full Version : Orbit Transport
mamort
12-11-2015, 05:25 PM
Does the Orbit tracker pivot or orbit around a target? for me I can only get it to pivot around a point what I am looking for is to use a tracking sensor to orbit around a target similar to below. Maybe I have to make my own?
vizcam.PivotNavigate(center=[0,0,0], distance=2, sensitivity=[1.0,1.0])
Sorry, I don't understand what you're trying to do. What kind of tracking sensor are you using?
mamort
12-15-2015, 03:02 PM
We have a PPTx tracking system along with a 4 walled CAVE.
Without going into to too much of an explanation I want to test a possible way to overcome the fact that looking at an object close to the user in the CAVE is a challenge due to the space within the CAVE being excluded from the vision.
Anyway I have attached an image to show the difference between what I mean when saying pivot and orbit. The cubes in this image represent a CAVE
https://photos-1.dropbox.com/t/2/AAC2Ate1kuRvCgP0UlFElD9hDYT7P03UKt3lcprclUetyw/12/162208601/jpeg/32x32/3/1450238400/0/2/PivotvsOrbit.jpg/EMS84nsY-twLIAEoAQ/GzLp8WGMQ8kVbrZKRC2D3MNKNi2eduN_cZA5ef4uGEA?size_m ode=3&size=1600x1200
mamort
12-15-2015, 03:15 PM
Basically I want this
transport = vizconnect.getTransport('orbit')
to act like this
vizcam.PivotNavigate(center=[0,0,0],distance=2,sensitivity=[1.0,1.0])
Currently there is no transport that can be configured to work exactly like the pivotNavigate camera handler. Attached is a simple example for using vizconnect with pivotNavigate, perhaps this will help. An additional view is applied to the pivotNavigate camera handler. Then this view is applied to the vizconnect display.
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