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View Full Version : Reversing stereo polarity


Jerry
01-27-2011, 11:43 AM
For some reason my Nvidia 3D Vision glasses are set to reversed polarity such that in Vizard what should go to the right eye goes instead to the left eye. Same for the other eye.

Is there some way to reverse the stereo polarity in Vizard?

I am using a quadro video card and enabling stereo with viz.go(viz.QUAD_BUFFER)

Jeff
01-27-2011, 01:57 PM
Yes, if you use a negative IPD value stereo will be reversed.