Renato Lima
09-03-2010, 11:18 AM
Hi, I have been studying the Vizard engine for quite a while now, but I can't understand how to strech objects through the code.
Imagine a 3D Chart Map, where the chart bars are objects and the information is presented on a texturized wall from where the bars pop into the 3D environment.
How can I strech these bars? I tried to use setScale but it also impacts the distance between the object and the wall, so I need to be able to control set one of its dimensions without using that command.
Any ideas?
Thank you very much.
Imagine a 3D Chart Map, where the chart bars are objects and the information is presented on a texturized wall from where the bars pop into the 3D environment.
How can I strech these bars? I tried to use setScale but it also impacts the distance between the object and the wall, so I need to be able to control set one of its dimensions without using that command.
Any ideas?
Thank you very much.