Enlil
06-17-2010, 10:19 AM
Hello,
If you are playing an animation but have a locked bone (such as the head to follow an object), is there a way to tell what euler the animation would have applied to the bone had it not been locked?
Thanks,
Christian
If you are playing an animation but have a locked bone (such as the head to follow an object), is there a way to tell what euler the animation would have applied to the bone had it not been locked?
Thanks,
Christian