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View Full Version : How to split the body of vcc_male.cfg?


llqqff
01-29-2010, 12:05 PM
I am using the avatar vcc_male.cfg in VE. is there any way that I can split the body mesh to small meshes like arm, leg and so on? Thanks.

Jeff
01-30-2010, 09:49 AM
This is only possible if you own the Vizard Complete Character set which comes with the 3ds Max files for all the avatars included in there. If that is the case the procedure for doing this in Max would be:

-make selection sets for whatever you want separated from the initial mesh
-separate the parts out into multiple meshes, making sure they have the same skinning as the original mesh
-export each mesh onto the already exported skeleton
-add the meshes to the CFG file