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unabhan
11-30-2009, 06:00 AM
We are running our z800 with a low profile Nvidia card and the generic and stereo 91.31 drivers. Everything works fine so far with our rendered world :D. Next step now would be to add a projection screen to show real stereo photos for the left/right eye of the real object to compare.
Any hint how to do this without using a quad-buffered card? There's a small problem about our computer being small enough to be placed on a centrifuge.
I tried something like viz.scene(2,viz.RIGHT_EYE) and a texquad for each eye
as with a SeeReal you once posted - without the viz.INTERLACE - off course,
but got both pictures overlapped on both eyes.
Tanks

Jeff
12-09-2009, 03:19 PM
When using the nVidia stereo drivers with those older Geforce cards nVidia generates the right and left eye images. On the Vizard end, all that is necessary is that you run the script in full screen mode which should then activate that stereo. Within the nVidia controls you should be able to specify eye separation and other settings like using shutter glasses.