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VDong
04-15-2009, 09:06 PM
Hey guys,

how do I model a diamond in 3d Max? In other words, I want to model a structure whose surfaces are both see-through and have a brightness/luster to them. I want to be able to see through the diamond to its insides.

Thanks in advance.

Veleno
04-16-2009, 12:42 PM
Hi VDong,

Right now your best bet would be a combination of using a diffuse map with an alpha channel for transparency, and a reflection map. Vizard does not yet have support for this kind of refraction (we have a water shader, but that only works for flat horizontal planes).

VDong
04-23-2009, 11:40 AM
Thanks Veleno,

after I model the object how do I import it onto a web page or a web applet window? I want it to be able to rotate in 3d view on the web page window. Should I save it as a VRML file first?