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View Full Version : 2D Entities in Vizard


andguent
03-02-2009, 07:41 AM
Hey there,

I have troubles getting 2d image stuff working in vizard. I know it's a trivial thing to do and maybe it's just me :rolleyes:

From my OpenGL background I normally would proceed by calling glOrtho to setup the projection matrix and then dump some GL_QUADS ...but somehow I was yet unable to do so in vizard.

Would it be possible to point me to a short snippet how i can do it with some foo.png?

Thanks in advance,
André

farshizzo
03-02-2009, 09:30 AM
Here is code that will display an image in the lower left corner of the screen. Let me know if anything is unclear.import viz
viz.go()

# Create texture from image file
image = viz.add('ball.jpg')

# Display image in lower left corner of screen
quad = viz.addTexQuad(parent=viz.ORTHO)
quad.alignment(viz.ALIGN_LEFT_BOTTOM)
quad.texture(image)
quad.setScale(image.getSize())