tavaksai
08-03-2004, 01:32 PM
Hi,
I could not figure out by reading the documentation
how to get the absolute (realative to world) euler
angles of a child object that is attached to a parent object.
child = Left_fingertip1.add('box2.wrl')
--then rotate hand and fingers--
child.get(viz.EULER)
only seems to return the local rotation relative to parent.
This is possible for position with:
child.getpos(viz.ABSOLUTE_WORLD)
Also, is it possible to get the absolute rotation of child above
even if parent is a child node itself inside a vrml file (e.g. finger
node attached to palm node)?
Max
I could not figure out by reading the documentation
how to get the absolute (realative to world) euler
angles of a child object that is attached to a parent object.
child = Left_fingertip1.add('box2.wrl')
--then rotate hand and fingers--
child.get(viz.EULER)
only seems to return the local rotation relative to parent.
This is possible for position with:
child.getpos(viz.ABSOLUTE_WORLD)
Also, is it possible to get the absolute rotation of child above
even if parent is a child node itself inside a vrml file (e.g. finger
node attached to palm node)?
Max