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jfenster
02-07-2013, 08:48 AM
Hey guys,

I have a problem where I am trying to load a character into Vizard 4.0, but whenever I try my character is extremely distorted as you can see by the image

http://i.imgur.com/AFMJxno.jpg?1

I get the error message Warning: Could not find plugin to read objects from file "<none>".

It appears 4 times.

Any idea what the error could be?

jfenster
02-14-2013, 08:46 AM
Does anybody Know the issue?

I was able to fix the textures but the mesh still comes out wonky.

sleiN13
02-17-2013, 11:41 PM
It might be that your skeleton or animation uses a different coordinate system (different Up axis).

Veleno
02-27-2013, 11:35 AM
Hi Jfenster,
You may be doing something wrong in your export process. Your screenshot looks similar to what tends to happen when a mesh is loaded onto an incorrect skeleton. You may also have a typo somewhere in your CFG.

Can I get a look at your Max file and exported avatar? You can upload a zip of them here:
http://www.worldviz.com/support/upload