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View Full Version : Mirror only works when close up


hxphan
04-25-2011, 12:43 AM
Hello,

I am trying to add a mirror in a new world. I used the provided code for the "addMirror" function, then I used the following to create the mirror and position it in the desired location:

#Adds a textquad to the scene
mirror = viz.addTexQuad()

#set position
mirror.setPosition(3,3,-2)
mirror.setEuler(0,0,0)

#specify the matrix
m = viz.Matrix()
m.setPosition(mirror.getPosition(viz.ABS_GLOBAL))
m.setEuler(180,0,0)


#Apply mirror settings to mirror object
addMirror(mirror,m)

The problem is that the mirror only reflects when the view is about 1 meter from it. Any distance that is further will make the mirror transparent, and all I can see is what's behind the mirror. Do you know what may be the reason for this?

Jeff
04-25-2011, 02:15 PM
Does this just happen when you load your own model or also if you use the gallery or court scene?
court = viz.add('court.ive')
Which version of the code are you using?

hxphan
04-26-2011, 07:00 PM
This is the mirror_R3 version, not the stereo one. It works fine in the art gallery scene, but I run into this problem when I am using it in my lab's created model. I have not made any alterations to the mirror code.

Jeff
04-29-2011, 12:00 PM
Can you attach the model or upload it here (http://www.worldviz.com/support/upload.html)?