digitaldarklord
08-19-2008, 12:00 AM
Greetings,
question 1
I want to make a fire, but do not know where to start. I guess you need a particle emitter and change the particles to flames but it stil looks terrible
any idea ?
question 2
We created a city and sort of virtual park. A helicopter is flying in the city. Picking random points in the 3d grid (within certain limits) but the problem is this. The helicopter is flying trough the buildings. Ghost busters :D
So how can i predict that the random point is not in the building ? And something to ease in ease out function would be nice
That's it for now
Thanks in advance
question 1
I want to make a fire, but do not know where to start. I guess you need a particle emitter and change the particles to flames but it stil looks terrible
any idea ?
question 2
We created a city and sort of virtual park. A helicopter is flying in the city. Picking random points in the 3d grid (within certain limits) but the problem is this. The helicopter is flying trough the buildings. Ghost busters :D
So how can i predict that the random point is not in the building ? And something to ease in ease out function would be nice
That's it for now
Thanks in advance