Uttama_vizard
10-24-2007, 02:06 PM
Hi,
I am facing a problem in morphing of a head (*.viz). In PeopleMaker, I going to File, then Open, then selecting Create Morph. The face comes out to be a of a meshed texture. Then going to Tools and then Generate Morph Target. An additional Morph Target is created. I am renaming it, as per the expression wanted (say smile which is there in the accompanying .wrl file). In the Head Info window, when I am moving the slider, there is no change in the face.
It seems that it is not connected to the smile.wrl associated with the avatar. The avatar has a default (blink) which is working fine.
Can anyone suggest me a way out?
Thanks in advance.
I am facing a problem in morphing of a head (*.viz). In PeopleMaker, I going to File, then Open, then selecting Create Morph. The face comes out to be a of a meshed texture. Then going to Tools and then Generate Morph Target. An additional Morph Target is created. I am renaming it, as per the expression wanted (say smile which is there in the accompanying .wrl file). In the Head Info window, when I am moving the slider, there is no change in the face.
It seems that it is not connected to the smile.wrl associated with the avatar. The avatar has a default (blink) which is working fine.
Can anyone suggest me a way out?
Thanks in advance.