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vizact.fall
i'm trying to make an environment using a tracker that gives a visual appearance of falling, but the actual tracker doesn't move. i have something that works fine when i'm just using keyboard commands to move, but it doesn't seem to work with the tracker.
here is the code i'm using: ***************** fallAction = vizact.fall(-28.18) if view.getPosition(mode=viz.ABS_GLOBAL)[0] > 1.0 view.add(fallAction) ***************** this is enclosed within a timer loop that generally controls all of the actions: def masterLoop(num): . . . viz.callback(viz.TIMER_EVENT,masterLoop) viz.starttimer(0,1/60.0,viz.FOREVER) but here is the error message i get, which seems to want some sort of timer: AttributeError: 'VizFallAction' object has no attribute 'elapsed' Traceback (most recent call last): File "C:\Program Files\WorldViz\Vizard30\python\viz.py", line 8030, in __update curAction.update(elaps,curAction._obj_) File "C:\Program Files\WorldViz\Vizard30\python\vizact.py", line 479, in update self.elapsed += elapsed any suggestions? |
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