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importing cal3d files into vizard
I'm exporting 3ds max avatars from complete-characters.com into vizard, and everything works but the material file. (i.e. skeleton, mesh and animations import fine.) When I export in 3ds, it asks me for the texture map and I give it the location. I also have the texture map in the same folder as the other avatar files. But my avatar still turns out silvery grey. Is there something else I'm supposed to do?
Last edited by vAlexia; 09-18-2006 at 11:07 AM. |
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