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Old 10-13-2005, 04:50 PM
vmonkey vmonkey is offline
Join Date: Sep 2004
Posts: 9
another people maker issue

hello again,

I am originally creating my heads in 3dmenow, exporting them as VRML's and then loading them into PeopleMaker. As I go through this process I notice a definite change in the resolution of the polygons. Usually the face gets smoothed out. I am trying to make elderly faces and I would like to prevent this from happenign as much as possible. Again is there a setting, a type of VRML export that I should be doing to prevent the smoothing out effect. The polygons are capped at 1000K
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Old 10-13-2005, 05:48 PM
farshizzo farshizzo is offline
WorldViz Team Member
Join Date: Mar 2003
Posts: 2,849

PeopleMaker does not add any extra vertices to the face when it imports them. There should be the same amount as the original file.

However, PeopleMaker does generate per-vertex normals on the face to make it appear smoother. Currently there is no way to disable this feature.
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