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Problem with viztask, callback, and oncollide
Hello, I am trying to use viztask to wait for at least 5 seconds before calling a function as seen below. I know you need to call condition 1 with viztask.schedule(condition1()), but with that I still get errors maybe it's because of the second function in it which i am using the yield call on. But I have tried using it with the callback but to no avail. Please any help will be appreciate and the oncollide function is not called anywhere else but in the function condition1.
def condition1(): #Code........... . . . #more code def oncollide(e): #Check if a ball collided with a duck #code............. if e.obj2 in ducks: #code............. e.obj2.execute(2) #code............. #Increment score scoreLabel.score += 10 scoreLabel.message(str(scoreLabel.score)) panel.visible(True) endPanel.visible(False) op1PanelLabel6.label.color(viz.GREEN) yield.waitTime(5) default() elif e.obj2 in ducks2: #code............. e.obj2.execute(2) #code............. #Increment score scoreLabel.score += 15 scoreLabel.message(str(scoreLabel.score)) panel.visible(True) endPanel.visible(False) op1PanelLabel6.label.color(viz.GREEN) yield.waitTime(5) default() elif e.obj2 in ducks3: #code............. e.obj2.execute(2) #code............. #Increment score scoreLabel.score +=20 scoreLabel.message(str(scoreLabel.score)) panel.visible(True) endPanel.visible(False) op1PanelLabel6.label.color(viz.GREEN) yield.waitTime(5) default() elif e.obj2 not in ducks or e.obj2 not in ducks2 or e.obj2 not in ducks3 : #code............. #code............. viz.callback(viz.COLLIDE_BEGIN_EVENT,oncollide) |
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