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#4
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If you're just interested in animating the textures another way of doing this is to modify the texture coordinates over time. See the 'applying textures example' in Teacher in a Book available from our downloads page. If you have 3ds Max, you could animate the textures, export the animation with the OSG model, and control the animation speed in Vizard.
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animation, events, path, road, speed |
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Thread | Thread Starter | Forum | Replies | Last Post |
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