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#1
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view problem
I have imported an avatar and applied a keyboard key to animate it. my problem is that I want to make my view as first person point of view. I've also been able to connect my view to the avatar but the problem is I can see the avatar's head, I want my camera to be beside him moving with him.
Please help. This is my code: import viz viz.go() viz.add('tut_ground.wrl') character = viz.add('vcc_male.cfg') # Add a CAL3D based avatar character.state(1) # Activate the walking state def characterWalk (key): if key == viz.KEY_KP_RIGHT: character.state(2) walk = vizact.walkTo([5,0,0],1) character.addAction(walk) viz.callback(viz.KEYBOARD_EVENT, characterWalk) viewLink = viz.link( character, viz.MainView, enabled = True ) viewLink.setDstFlag(viz.LINK_HEAD) |
#2
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I have fixed this problem but now I have another problem. I want to press a certain key and be able to look left and right without moving. I was able to do it with view but now that my view is linked to the character I can't move it. Please help me!!
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#3
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You can set the mask of the link so it only affects the position of the destination object, then you'll still be able to change the viewpoint orientation
Code:
viewLink = viz.link(character,viz.MainView,mask=viz.LINK_POS) |
#4
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thanks and sorry for the codes.
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