WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

 
 
Thread Tools Rating: Thread Rating: 6 votes, 5.00 average. Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 06-28-2005, 11:34 AM
marcoleon marcoleon is offline
Member
 
Join Date: Jun 2005
Posts: 17
importing avatars with cal3d

I followed the instructions, but Vizard doesn't recognize the bones or the materials or the mesh from my .cfg file. Does it have anything to do with my using .cmf, .crf, and .csf files instead of the ones in the avatars included in Vizard?

This is the error message I get:

**************************************************
****************************
* VIZARD 2.51c *
* *
**************************************************
****************************

Loading File: tut_ground.wrl
Loading File: Masha.cfg
cal3d : Incompatible file version in loader.cpp(711)
cal3d : Invalid handle as argument in coremodel.cpp(552)
cal3d : Invalid handle as argument in coremodel.cpp(516)
cal3d : Invalid handle as argument in coremodel.cpp(516)
cal3d : Invalid handle as argument in coremodel.cpp(516)
Model::create: ERROR: Can't create a model. Most probable reason is that the core doesn't have any data.
Model::stop: ERROR: The model doesn't have a mixer
cal3d : Invalid handle as argument in skeleton.cpp(103)
__________________
Marco
Reply With Quote
 

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 10:15 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC