WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 06-27-2003, 09:43 AM
FlyingWren FlyingWren is offline
Member
 
Join Date: Mar 2003
Location: Fargo, North Dakota, USA
Posts: 48
.max ---> .vrml

We model our geometry in 3DS Max 5.0 and export to VRML.

However, the VRML objects end up being about a hundred times bigger - i.e., what is modeled as being 1 meter tall in Max ends up as 100-something meters from with Vizard.

Obviously, there's some sort of disparity in the coordinates -- while we could shrink everything we make before presenting it in Vizard, it would be nice if we could achieve a WYSIWYG (what-you-see-is-what-you-get) relationship.

Anyone else know of a workaround?
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 01:41 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC