#1
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selective permeability
Hello, I'm a new user and have a question:
I can make all objects in my world permeable with viz.MainView.collision(viz.OFF), but how can I selectively make one object permeable while others remain impermeable? Thanks in advance! |
#2
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With physics activated, all objects have a collision shape, and will collide with the mainview. You can delete the collision shape of an object with the object.collideNone() function.
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#3
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You can turn off viewpoint collision for a single object using the <node3d>.disable command with the viz.INTERSECTION flag:
Code:
import viz viz.go() viz.collision(viz.ON) dojo = viz.add('dojo.osgb') ball = viz.add('beachball.osgb',pos=[0,1.8,3]) ball.disable(viz.INTERSECTION) |
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