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#1
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VizUtils
Hi Farshid (and all)...
I am having a problem with the VizUtils module that I'm hoping you can help me with. I've attached a sample script that I wrote for ATI called "Avatar_Inspection_Experiment" that uses VizUtils. When the world loads, hit the "S" key to start the program. You'll notice that an avatar appears with a Likert scale over his/her head and participants are asked to make a rating about the avatar. The problem is, the numbers for the scale don't show up. It looks like a problem with z-buffering or something, but I've played around with the parameters in the VizUtils script quite a bit and can't seem to get the problem fixed. If I navigate around with my mouse, then I can see the numbers, but you shouldn't have to do that. I'd like to use something similar on an experiment I'm running this quarter, but need to get the z-buffering (or whatever problem it is) fixed first. Any ideas about what is wrong? I'm also having problems with the "SaveData" function in VizUtils. I want to create a unique datafile for each participant (which I am able to do). But I can't get the program to NOT make a default file (which in this case is called "TrackingData"). The main problem is that the "TrackingData" file does not ever seem to get released unless I actually exit Vizard. Any idea why? Thanks in advance for your help! Kim |
#2
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Hi,
You can disregard the first part of my last posting. I finally got the scales to show up by changing one of the lines in the LikertScale Class of the VizUtils module to: q.translate(0,.3,.1) Before, I had been working with the following lines: q.zoffset(40) t.zoffset(30) and that didn't do anything. However, I still have problems with the SaveData function. Sorry for wasting your time on the first part! I worked with that for several hours during ATI, but was clearly on the wrong track. Kim |
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