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Cal3d material problem
Hi,
I'm using Maya 7.0 to export my models to Cal3d. Exporting the skeleton works fine and the material properties seem correctly attached to the mesh faces, but when I export the mesh file, material id's for the submeshes are all -1. I'm new to Maya, so I wonder if this is a problem with the exporter or is there something basic that I'm missing?? |
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