WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 03-08-2009, 03:52 PM
VDong VDong is offline
Member
 
Join Date: Sep 2008
Posts: 7
Unable to get material onto 3d Max avatar

Hi,

we've been animating some 3dMax complete character avatars and after we export them to Vizard, the material would not show in the Vizard world. We did th exportation processes properly (skeleton, mesh, material, and animation) and do not know how to solve the problem. Anybody have any ideas? thanks in advance.
Reply With Quote
  #2  
Old 03-10-2009, 12:45 PM
Veleno Veleno is offline
WorldViz Team Member
 
Join Date: Sep 2005
Posts: 148
Hi VDong,

We've been hearing the same problem from a few different people lately and are currently trying to discover the source of the problem.

A few questions:
1. What version of Max are you using?
2. Have you installed any updates or plugins on it?
2a.If so, what updates/plugins?
3. How long have you been having this problem?
4. Has that copy of max successfully exported avatars at any point in the past?
Reply With Quote
Reply

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Collision of an avatar with a quad Frank Verberne Vizard 8 06-04-2008 10:44 AM
Looking through the eyes of an avatar Frank Verberne Vizard 2 04-01-2008 06:52 AM
How to make avatar's eyes to blink when speaking michelcm3 Vizard 12 01-15-2008 09:48 AM
avatar neck too short aa-chris Vizard 2 10-16-2007 10:28 AM
Avatars in an array and link/unlink betancourtb82 Vizard 7 09-05-2006 05:06 PM


All times are GMT -7. The time now is 01:31 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC