#1
|
|||
|
|||
Adding Images to Objects
I was wondering if there is a better approach when trying to add an image onto a wall. I have created the following quadrilateral, and when I run the program it just shows a brown square. How can I fix this?
import viz viz.setMultiSample(8) viz.fov(60) viz.go() viz.startLayer(viz.QUADS) viz.vertex(0,0,15) viz.vertex(10,0,15) viz.vertex(10,10,15) viz.vertex(0,10,15) myQuad = viz.endLayer() texture = viz.add( 'duck.jpg' ) myQuad.texture( texture) |
#2
|
|||
|
|||
One way to do this
I found out that the following works with any kind of picture extension.
pic = viz.addTexture( '20150716_113030.jpg' ) quad = viz.addTexQuad() quad.setPosition([x,z,y]) quad.setSize([width,height]) quad.setEuler([270,0,0]) quad.texture(pic) The setEuler() part is if you want to turn the picture around. |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Adding objects | bobbin_93 | Vizard | 1 | 07-16-2014 05:15 PM |
Adding Objects to all Scenes | jassel41 | Vizard | 1 | 11-29-2010 02:35 AM |
Semi-circle array containing target and distractor objects | ptjt255 | Vizard | 3 | 08-04-2009 03:09 AM |
adding new objects | gina | Vizard | 4 | 11-29-2006 11:01 AM |
Could not find plugin to load objects... | halley | Vizard | 1 | 05-30-2006 11:01 AM |