#1
|
|||
|
|||
Avatar with Kinect tracking in first-person perspective
Hi
I'm quite new to Vizard 5 and have a problem with Kinect tracking via FAAST. What I need: Having an Avatar body in first-person perspective using an Oculus HMD that is animated/tracked via Kinect. Users should see themselves from first-person perspective and be able to perform simple movements. What I have accomplished so far: I'm able to track the user's movements onto an avatar but only from a third-person perspective (reference: http://kb.worldviz.com/articles/1584). I couldn't figure out how to change perspective so that one has the feeling of being inside the avatar and controlling its movements as if it would be one's own body. Any help is greatly appreciated! |
Tags |
animation, avatar, kinect, perspective, tracking |
Thread Tools | |
Display Modes | Rate This Thread |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
1st person perspective using an object? | jelly | Vizard | 2 | 04-16-2016 11:30 AM |
Avatar & first person point of view | Amne | Vizard | 1 | 09-30-2015 04:48 PM |
Problems with using WIRKS without the Kinect in a mirror setting | Jennifer | Vizard | 0 | 06-03-2013 03:17 PM |
Code for Avatar control 3rd Person Adventure Game Style | Gladsomebeast | Vizard | 0 | 08-26-2010 01:04 PM |
Looking through the eyes of an avatar | Frank Verberne | Vizard | 2 | 04-01-2008 05:52 AM |