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Tracking skews collisions
I have elegant, functioning collision code. However, once a tracker is introduced to the environment it stops working.
The MainView repeatedly teleports or twitches away from the encountered item instead of making contact and sliding. It's seizure worthy. I have tried so many workarounds for this, but nothing stabilizes the collision code. I'm assuming it's a tracking-Vizard incompatibility issue, since it works fine in a mouse controlled environment. We're using the DK 2 Rift for orientation and PPT for position tracking. I've seen a couple of people on the WorldViz forums with similar problems, but their questions were unfortunately never answered. |
Tags |
collision, glitch, teleport, tracking, twitch |
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