WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 09-12-2007, 02:01 PM
v-Salik v-Salik is offline
Member
 
Join Date: Sep 2007
Posts: 20
Particle effects in Vizard

A search for particles yielded just this:

<node3d>.hasparticles()

Is there any other documentation on how to use particle effects in vizard? The documentation says that the engine supports it:

Sophisticated material shading techniques: cubic environment maps, pixel shaders, bump mapping, reflections, refraction, shadows, multi-pass texturing, particles, transparency, projective texture mapping, and non-photorealistic rendering filters.
Reply With Quote
  #2  
Old 09-20-2007, 03:42 PM
3 D 3 D is offline
Member
 
Join Date: Sep 2007
Location: virtual reality
Posts: 4
Thank you for your interest in simulating particle systems in Vizard.

We are pleased to inform you that we are currently working to provide documentation on this topic in the form of a new tutorial, as well as some example scripts for effortlessly adding particles to your world, in our next release.
Reply With Quote
Reply

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 07:44 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
Copyright 2002-2018 WorldViz LLC