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Old 11-12-2013, 02:16 PM
Zhi Zhi is offline
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Join Date: Mar 2011
Posts: 49
How to simulate avatar walking along a slanted surface

Apparently, the vizact.walkTo() method only allows the avatar to walk along a horizontal surface. If I want to simulate avatar walking along a slanted surface (such as a hill), what shall I do. Moreover, if the ground surface is uneven (i.e. with different local height), how to keep the avatar always contacting the ground surface.

Please help me! Thanks!
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