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  #1  
Old 03-15-2017, 12:05 PM
haohaoxuexi1 haohaoxuexi1 is offline
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Join Date: Sep 2015
Posts: 81
Smile about checkbox

Code:
def onButton_trigger(obj,state):
                	
	#judgement for x axis
	if obj == r_checkbox_x: 
		if state == viz.DOWN: 
			print "state=down"
								
		else: 
			print "state=up"
					
	#judgement for y axis
	if obj == r_checkbox_y: 
		if state == viz.DOWN: 
			print "state=down"
									
		else: 
			print "state=up"
			
	#judgement for z axis
	if obj == r_checkbox_z: 
		if state == viz.DOWN: 
			print "state=down"
									
		else: 
			print "state=up"

viz.callback(viz.BUTTON_EVENT, onButton_trigger)
is that possible to set up some limit to guarantee that there is only one "obj" to be checked?

For example, when obj == r_checkbox_z state is down, the states of obj == r_checkbox_x, obj == r_checkbox_y are up.

The states of the three cannot be "up" at the same time.

Thanks,
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  #2  
Old 03-16-2017, 01:16 AM
Jeff Jeff is offline
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Join Date: Aug 2008
Posts: 2,471
Yes, each time one checkbox is changed by the user, you could use the button.set command to change the states of the other checkboxes.
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  #3  
Old 03-17-2017, 10:50 AM
haohaoxuexi1 haohaoxuexi1 is offline
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Join Date: Sep 2015
Posts: 81
Quote:
Originally Posted by Jeff View Post
Yes, each time one checkbox is changed by the user, you could use the button.set command to change the states of the other checkboxes.
works well.

thanks,
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