#1
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Animation
I have some mocap characters and i want to be able to jump to and play from a particular frame - how do i do that?
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#2
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I'm not sure what you mean by mocap characters. If have a Cal3D avatar with a saved animationyou can use <node3d:avatar>.setAnimationTime to play it from different points in the animation cycle.
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#3
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yes but how specifically do I set the animation frame? I have a motion captured character, exported from 3dsmax using the Cal3d exporter, it has 1 animation and
bill = viz.addAvatar('LandMan.cfg' ) bill.state(1) bill.setAnimationTime(1,180) doesn't do it or any other combo of numbers ... thanks |
#4
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If the animation is cycling and you want to change the animation time, pass in 0 for the animation number. Does that work for you?
Code:
import viz import vizact viz.go() avatar = viz.addAvatar('vcc_male2.cfg',pos=[0,0,5],euler=[180,0,0]) avatar.state(4) vizact.onkeydown('1',avatar.setAnimationTime,0,5) vizact.onkeydown('2',avatar.setAnimationTime,0,13) |
Tags |
animation, frame, mocap |
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