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importing a single WRL with many objects.
Hello everybody,
I have this problem: I have a single wrl scene with many objects. When I use viz.add(...) function I can visualize the scene correctly. Now, the problem is the Vizards see the entire scene as a unique object instead of a set of objects. This could be a problem when I would grab a single object in the scene. How can I solve this problem? That is importing a complete scene in wrl file and grabbing each element of the scene as a single object. For example I have a wrl scene with 300 elements. Should I write viz.add(...) for 300 times if I want to load all these object separately? Thank you very much. Giancarlo |
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