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#1
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creating multiple coordinate systems and making them visible
Hi all,
I need to create multiple (maybe 2 or 3) coordinate systems along my 3d objects relative to their main coordinate system and make them visible. For example in the cylinder.wrl file we have a coordinate system at the base of the cylinder and i need to create other 2 at the center and top of it and make them visible and their components (x,y,z) should be selectable. would anyone be able to give me some hints? thank you! |
#2
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I would create a model that represents your coordinate system, with individual x,y,z sub-objects. You can then add these coordinate system nodes as children of your cylinder object, and position/rotate them relative to the cylinder. There is a tutorial in the docs called Hierarchical Models that shows how to add objects as children of other objects.
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