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Old 10-02-2019, 06:19 PM
Jeff Jeff is offline
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Join Date: Aug 2008
Posts: 2,471
If you're adding objects at run time on one machine and want to copy those objects to another networked machine, you will need to pass data that describes the object (shape type, position, orientation etc.) and recreate it there. I don't think you'll be able to send the node3D object directly. If you have an Enterprise license and are running on a local network, you could use collaboration instead.
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