#1
|
|||
|
|||
Morphing 3D Heads' Structure
Hi there,
I had a question on how to best morph two 3D heads made with PeopleMaker. Essentially, what I am trying to do is not only morph the textures of the two unique heads (which can be easily done in MagicMorph), but I am also trying to create a morph of these two heads' geometry (ie, polygon) so that I can have a new 3D head which is the fusion of two different ones. What I am wondering is whether there is anyway to morph the polygons of two 3Dheads, whether in Vizard or in PeopleMaker and whether textures have to be morphed separately or is there a method that can take two heads and morph both textures and geometry at once. I hope that makes sense. Thanks so much for you help! |
Thread Tools | |
Display Modes | Rate This Thread |
|
|