WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 02-17-2014, 07:13 AM
rmcconnell11 rmcconnell11 is offline
Member
 
Join Date: Mar 2013
Posts: 28
joints/spin objects

Hi guys,

Currently working on a large fixture that has quite a few movable objects, which is not so great in terms of work for me.
Anyway, I need to the objects to move in and out when selected and I just can't seem to get it set up so that the objects are moving from the right point. I.e. the center point. I need to be able to either set a new centre point or perhaps links the point to a fixed point...?!? Any ideas?

I will post the code I've been using to do this later along with images of the scene graph. If I was able to set a new centre point that would be great, but under each part I have hundreds of nodes that make up the entire movable part, so it's a but much too call all these and set a new centre point for each (also they have been exported from catia to work format so I alsohave to rename all the nodes).

Any ideas or thoughts people, please?
Reply With Quote
Reply

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Getting position of a group of objects mape2k Vizard 2 10-31-2013 08:33 AM
Trouble picking text3d objects Salvar Vizard 4 12-01-2010 03:07 PM
static or dynamic objects shahramy Vizard 2 11-10-2010 12:32 AM
Semi-circle array containing target and distractor objects ptjt255 Vizard 3 08-04-2009 03:09 AM
Could not find plugin to load objects... halley Vizard 1 05-30-2006 11:01 AM


All times are GMT -7. The time now is 10:04 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
Copyright 2002-2018 WorldViz LLC