WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 05-23-2014, 09:46 AM
TopazFrost TopazFrost is offline
Member
 
Join Date: Oct 2009
Posts: 23
None Rendered Barrier?

I've noticed a weird problem in some of my worlds. Collision detection just doesn't work quite as well when moving backward.

For example, I have a open window. If I try to go through it forwards or even at an angle, I'm stopped every time. If I go backwards, I go past 50% of the time. It is also a problem with more complicated meshes.

My solution was to add a simple polygon planes or boxes around problem objects with a transparency of 100%. It works, but now it is rendering slower due to the transparency. Is there anyway to mark a node as "use for collision" AND "don't render"?
Reply With Quote
  #2  
Old 05-27-2014, 04:31 AM
Jeff Jeff is offline
WorldViz Team Member
 
Join Date: Aug 2008
Posts: 2,453
You can disable viz.RENDERING on the node. It will be used for collisions but not displayed:
Code:
object.disable(viz.RENDERING)
Reply With Quote
  #3  
Old 05-27-2014, 04:46 AM
Jeff Jeff is offline
WorldViz Team Member
 
Join Date: Aug 2008
Posts: 2,453
You could also create a low poly alternative of the main model just for collision detection. On that you disable rendering and on the visible mesh you disable intersection. That would help if you're still having issues with framerate drops.
Reply With Quote
  #4  
Old 05-27-2014, 07:10 PM
TopazFrost TopazFrost is offline
Member
 
Join Date: Oct 2009
Posts: 23
Thank you!
Reply With Quote
Reply

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
How to read pixels from a rendered texture? stefs Vizard 2 09-28-2012 01:47 AM
Warping Rendered Scene? rwgray Vizard 3 03-25-2010 02:19 PM
Object being rendered? jargon Vizard 1 05-16-2005 10:23 AM


All times are GMT -7. The time now is 05:04 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
Copyright 2002-2018 WorldViz LLC