#1
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Documentation for coding a new render node?
Hi everyone,
I am investigating how I can add a new node to Vizard. This node will be coded in OpenSceneGraph so I am now looking at the Vizard30API. I guess I need to use example code in the directory CustomNode. Can someone please confirm this? Where can I find documentation about the Vizard30API? For instance, is indeed standard OpenSceneGraph 1.2 used, it seems so from the header files and libs... Thanks a lot! Raymond |
#2
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Vizard uses OSG 1.2. There are no docs for creating a custom node, just the sample project. We can answer any specific questions you might have.
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#3
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Hi,
Thanks for the confirmation about osg 1.2. I will proceed and ask questions when needed. Thanks for now, regards Raymond |
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