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Complete Characters and 3dmax
Hi
was trying in accordance to a previous thread, to edit the max file of a character in 3dmax, and i have a few questions 1) for some reason the high-poly ( as opposed to medium and low poly) images are shown without the map - i.e. they are shown translucent with only their vertice and edges showing. how can i solve this? 2) i was trying to create a mouth open morph, but at least in the medium poly - i can manipulate the vertice which are shown there ( extend them, to deform the face ), but in order to create a mouth open morph i would have to have the teeth and toungue etc. - do i need to create them, or are they hidden somehow underneath? would be happy to get a tip on if it's possible and on how to do it..... |
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