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Question about collision for Hand model(bones)
Hello.
I'm using Hand model with patriot(Polhemus). I have tried some methods for hand model collision because I want the hand model to grab object. But when I try to apply collision, I get error messages every time. My method is like this.... Code:
hand=viz.add('hand.cfg') (get bones :bone01~bone16) bone01=hand.getBone('bone index 1-2') . . . bone16=.... bone01.collideMesh() . . . bone16=... Please give me ideas about that. Thank you for reading. |
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