![]() |
#1
|
|||
|
|||
![]()
Hello everybody,
I have this problem: each object in my 3D scene is loaded with a single viz.add('...') instruction because after loading it I want to grab it with object.collisionMesh() function. Once I move it in the scene and change the scene configuration I would like to save this new configuration. Is there a way to do this? I mean saving the object position, and realoading it again with each object enable to be grabbed. Thank you very much. Giancarlo ![]() |
Thread Tools | |
Display Modes | Rate This Thread |
|
|