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  #1  
Old 01-15-2014, 03:05 AM
Frank Verberne Frank Verberne is offline
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Join Date: Mar 2008
Location: Netherlands
Posts: 148
How to make neck of avatar invisible

Hi all,

I want to replace an existing head of a complete character with an other head. When I make the original head invisible, the neck is still visible. Is there any way to make the neck invisible as well? I've tried tweaking the .tga file, making the neck transparent. However, then the neck is white. I want the neck to be invisible. See the example:
Code:
import viz

viz.go()

avatar = viz.add('vcc_male.cfg', pos = [0,.15,.65], euler = [180,0,0])
avatar.visible(0, 'casual32_m_highpoly.CMFX')
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  #2  
Old 01-15-2014, 02:26 PM
Jeff Jeff is offline
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Join Date: Aug 2008
Posts: 2,471
This would require modification of the original 3ds Max files and the way the mesh is divided.
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  #3  
Old 02-01-2014, 12:29 AM
Frank Verberne Frank Verberne is offline
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Join Date: Mar 2008
Location: Netherlands
Posts: 148
That was my thought as well, although I was looking for a Vizard solution because the head can be made invisible. I think that's because of the way the avatars are constructed. I have worked around this issue, because I never used 3ds max before.
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  #4  
Old 02-05-2014, 05:13 AM
Erikvdb Erikvdb is offline
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Join Date: May 2013
Posts: 63
Silly question, but where did you get the other head from if you haven't used a 3D program before? I'm going to assume that you'll still need a neck for the new head, so I was thinking it might be easier to remove the neck that comes with the new head instead of trying to remove the neck from the body.
Other heads from the Vizard Complete Characters collection should be interchangeable.
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  #5  
Old 02-05-2014, 05:39 AM
Frank Verberne Frank Verberne is offline
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Join Date: Mar 2008
Location: Netherlands
Posts: 148
The other head and neck comes from FaceGen. I still would need to use a program like 3D studio max to remove that neck as well.
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