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Old 11-17-2003, 09:31 AM
bstankie bstankie is offline
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Join Date: Mar 2003
Location: Austin, TX
Posts: 16
Multiple Environments

We are currently designing an experiment in which a subject will be run in multiple environments within a block. We can easily add the first environment, but is there a way to "remove" this vrml environment so that we can add another environment on the next wayfinding task?

I looked everywhere for delete or remove, but there doesn't seem to be this type of function.

We have tried to simply Add the child over the old child, but it hangs.

Any help would be appreciated.



Thanks,
Brian
__________________
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Brian J. Stankiewicz, Ph.D.
Department of Psychology &
Center for Perceptual Systems
University of Texas
http://stankiewiczlab.psy.utexas.edu
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  #2  
Old 11-17-2003, 11:49 AM
farshizzo farshizzo is offline
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Posts: 2,849
Hi Brian,

All child objects have a remove command, which permanently deletes the object. Example:
Code:
object = viz.add('world.wrl')
.
.
.
object.remove()
That should work fine, let me know if you are having problems with it.
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