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Old 05-11-2005, 05:03 AM
lucalatini lucalatini is offline
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Join Date: Feb 2004
Posts: 5
number of textures to load

Hi,

I use Vizard version 2.5 on a PC with NVidia Ge Force Quadro (64 Mb Video RAM). When I import a single wrl file of a little virtual city of 30 buildings (the wrl file is associated with 30 different textures 512 x 512) the motion of the viewpoint initially is not smooth (there are a lot of jumps). It is necessary to make a complete rotation to eliminate this problem. I think that here there is a problem in loading many textures at the same time during rotation. Must I reduce the number of textures to load or there is a way to load all textures from start ?

L
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