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  #1  
Old 03-30-2009, 09:02 PM
mjabon mjabon is offline
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Join Date: Jul 2007
Posts: 63
Adding custom faces

Hello. I am trying to add a custom .vzf face to my avatar, but the face simply does not show up. I have read the posts on adding custom heads and tried the tips in them to no avail. We are just using a stock avatar body, but want the face of the child (the new vzf) on the avatar. We tried the following:

Code:
## CHILD SETUP
child = viz.add("child/child.cfg")
# texture with children's clothes
child.texture(textures[gender], 'm_legs.cmx')  
child.texture(textures[gender], 'm_torso_LS.cmx') 
child.texture(textures[gender], 'm_shoes.cmx')
# add custom head
childFace = viz.addFace(headFilename)
childFace.scale(.30, .30, .30)
child.setFace(childFace)
We also tried

Code:
## CHILD SETUP
child = viz.add("child/child.cfg")
# texture with children's clothes
child.texture(textures[gender], 'm_legs.cmx')  
child.texture(textures[gender], 'm_torso_LS.cmx') 
child.texture(textures[gender], 'm_shoes.cmx')
# add custom head
childFace = viz.add(headFilename)
childFace.scale(.30, .30, .30)
child.face(childFace)
None work. We just get the default face showing up.

Any ideas?

Thank you.
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  #2  
Old 04-01-2009, 12:55 AM
Jeff Jeff is offline
WorldViz Team Member
 
Join Date: Aug 2008
Posts: 2,445
Are you getting any error when you try that? Have you tried specifying the head and neckbone?
Code:
childFace = viz.addFace(headFilename)
child.setFace( childFace, 'Bip01 Head', 'Bip01 Neck' )
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  #3  
Old 04-01-2009, 09:34 PM
Gladsomebeast Gladsomebeast is offline
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Join Date: Mar 2005
Location: Isla Vizta, CA
Posts: 397
Perhaps the scale of the head is off?

The PeopleMaker app has that automatic scale to good size button.
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