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Main view collision problem
Hey guys,
I am working on a school project and I am trying to create door animations. I put a cube around a door for collision purposes for a simple collision detection. I have the cube set with .enable( viz.COLLIDE_NOTIFY ) and a callback for collisions event. The problem I am having is that the walls are also throwing a collide event even though I only have the door collision cube with the collide event. I was wondering is there was work around to only have the door collision throw the event and nothing else? |
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