WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

Thread Tools Rating: Thread Rating: 2 votes, 5.00 average. Display Modes
Prev Previous Post   Next Post Next
Old 08-19-2009, 05:17 PM
GiudiceLab GiudiceLab is offline
Join Date: May 2009
Location: Orono, ME
Posts: 49
Attaching sound to a moving object

I am working on figuring out the more complex sound properties and functions in pySonic. I am trying to get a helicopter-style test script to work (where the sound source circles the listener). I can have a sound play successfully if I move the object--a duck--or if I move the viewpoint relative to the duck, but if I use this code:
sound.LoopMode = pySonic.Constants.FSOUND_LOOP_NORMAL
the duck will circle, but the sound source won't follow it like it does if I use viz's playsound function.

If I output the duck's position, it does not change, so this is really why the sound doesn't update. So I guess my real question is, how do I get the duck's position during this action?
Virtual Environments and Multimodal Interaction (VEMI) Lab

This time, it should work...
Reply With Quote

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
retrieve Object names Geoffrey Vizard 11 12-11-2009 04:26 AM
moving and object by mouse but don't know how to stop the movement nlfrnassimi Vizard 8 04-26-2009 07:23 AM
Moving avatars lips with sound dan12345 Vizard 5 01-29-2008 07:32 PM
sound problem alaa Vizard 7 09-02-2005 01:13 PM
Moving view with object Xliben Vizard 2 07-25-2005 05:36 PM

All times are GMT -7. The time now is 04:15 PM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC